Three souls have entered the cairn. None have returned.

A turn-based roguelike on a 7×5 grid. Five floors, five bosses, three souls. Runs are short. Death is permanent. Queen Sofia is waiting.

 The souls

* The Knight — grows stronger with every wound

* The Ranger — marks her prey from a distance

* The Warlock — pays in blood for triple damage

Controls

* Arrow keys — move / attack adjacent

* X to confirm

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